NDI Output From Unreal Engine to OBS. Now With More Clipping Planes!
Cutting Holes in Reality (Unreal Engine Clip Plane with NDI Transparency) Hello friends.Griff here. Today we’re going to do something that feels a little bit
Cutting Holes in Reality (Unreal Engine Clip Plane with NDI Transparency) Hello friends.Griff here. Today we’re going to do something that feels a little bit
I’m have worked in game development for 20 years and have been an active Twitch Streamer for the past 8. Recently I got laid off

Can MGear rig cartoony faces in Maya? Yes — and it’s more capable than most artists realize. In this guide, I break down how to use MGear’s Facial Rigger for stylized lip setups, including the critical DAG path code fix required for modern Maya versions. You’ll learn how to properly parent lip joints, select edge loops, configure build settings, and integrate the rig into a Shifter pipeline — plus tips for skinning and game export. If you’ve struggled getting MGear’s facial tools to build correctly, this walkthrough will get you up and running fast.